Grounding Principles & Theories
🧠 1. Embodied Cognition Theory
Embodied Cognition posits that cognitive processes are deeply rooted in the body's interactions with the world. As Wilson (2002) asserts, cognition is “not just situated but embodied,” meaning the way we perceive, remember, and reason is shaped by our sensorimotor experiences. Barsalou (2008) extends this, arguing that all abstract thinking is grounded in bodily states and simulations.
🧠 2. Self-Determination Theory (SDT)
Self-Determination Theory (SDT), developed by Deci and Ryan (1985), frames motivation as emerging from three innate psychological needs: autonomy (freedom to choose), competence (feeling effective), and relatedness (feeling socially connected). When these are satisfied, learners are more engaged and intrinsically motivated.
🧠 3. Technology Acceptance Model (TAM)
The Technology Acceptance Model (TAM) by Davis (1989) explains how users come to accept and use technology. Two main factors — Perceived Usefulness (PU) and Perceived Ease of Use (PEOU) — shape intention and behavior.

🧠 4. Speech Act Theory and Prospect Theory
Speech Act Theory, from Austin (1962) and Searle (1969), suggests that language is not just descriptive but performative — it does things: commands, questions, promises, affirmations. This is especially relevant in AI-driven learning, where avatars give instructions or encouragement.
🧠 5. Constructivism & Problem-Based Learning (PBL)
Constructivism, rooted in Piaget (1952) and Vygotsky (1978), views learning as the construction of meaning through interaction and experience. Learners build new knowledge by linking it to existing schemas, especially through social interaction and challenge.
🧩 How These Shape the Experience
Principle
Design Element
Last updated